


– Added “Uniform” sampling mode for AO bakes. – Improved refraction shader with two-sided refraction option. Now ALL the faces Surface Normals should face outwards Now that the geometry has been prepared, we will export it out of Maya using the Ticket01s MultiTool. – Python Scripting & Plugin support – API reference. A slew of exciting new features ensure that you’re able to tackle any challenge, while our modular shaders and a responsive scene editor empower you to work at the speed of light. Shared Materials: 3d models can share materials to save hard drive space. Mass Import tool: plugin can scan folders and collect all found 3d models to the library. The third major release of Toolbag ushers forth a new standard in image quality. OBJ and FBX types of 3D Models supported. Or just have fun with it – we think you’ll like what you see. Put Toolbag to task as a texture baker, an animation editing suite, a high fidelity viewer for asset sharing and internal reviews, and most of all a rendering suite to showcase your artwork in the best possible light. From pre-production to post-production, Toolbag is an essential tool for every 3D artist throughout their development pipeline. It is compatible with any Direct3D 12-capable GPU on Windows, and macOS GPU family 2. The current stable release, Toolbag 4.05, is available for Windows 10 and macOS 10.15+.

Marmoset hasn’t announced a final release date. Marmoset Toolbag is a powerful real-time material editor, renderer, and animation editor bundled in a tidy package. Pricing and availability Toolbag 4.06 is currently in beta for existing users.
